A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.

Description

Relive Wolfenstein 3D and Spear of Destiny with ludicrous gore! Any question that is already answered in the attached documents will be removed.

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ZioMcCall's Brutal Wolfenstein v7.0
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Neon4eva
Neon4eva - - 48 comments

You are the King!!

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Dosgamert
Dosgamert - - 17 comments

Awesome! That Ubermutant fight was worth waiting for.

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Conmiester
Conmiester - - 69 comments

After getting psyched for the final version, I hope it has been worth the wait.

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DarkKnightGareth
DarkKnightGareth - - 259 comments

It has. The combat feels so much better with a mix of challenging but feeling like a badass

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DarkKnightGareth
DarkKnightGareth - - 259 comments

In the manual when it mentioned loading the mod with "maps with Brutal Wolfenstein in mind" what maps is this mod compatible with? Can i play the Wolfendoom maps with this mod too?

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ZioMcCall Author
ZioMcCall - - 161 comments

There are no mappacks compatible for Brutal Wolfenstein yet.It mostly refers to custom maps you could make in the future.
For example,BW has a guest map in the bonus maps section called "The Dresden column" that is pretty much an example of what people could make.

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MrDude090
MrDude090 - - 5 comments

This mod is just gorgeous respect to you but there is one small problem. In the episode "Spear of Destiny" on the level number 5 is called "Metal Man" the main boss of Trans Grosse does not move, just stands still and does not react to the main character B.J. But that didn't stop me from completing the level. I am using GZDoom port v4.7.1 without mods. Sorry for my English, I write through "Google Translate".

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ZioMcCall Author
ZioMcCall - - 161 comments

Have you tried entering the room?

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MrDude090
MrDude090 - - 5 comments

Yes, I went into the big hall, but the boss Trans Grosse stands still at the door and does not move. I shot at him but the bullets went through him. And then I just walked past him and got into the elevator to finish the level. The next fight with two bosses Barnacle Wilhelm and Trans Grosse, went well without any problems. I have already reached level 13 "Window War".

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ZioMcCall Author
ZioMcCall - - 161 comments

HOW?!?!!?

If you enter the room,a script where you get lock in the arena starts!It's impossible to miss to avoid the sector that triggers it!You must have noclipped inside,no other explanation!

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ZioMcCall Author
ZioMcCall - - 161 comments

Youtube.com (check the video in the link) like,this room has been tested several times during development.There is NO WAY you cannot trigger the script. That """"broken"""" Trans Grosse is not a monster actor but just a prop,hence why it doesn't shoot.He's supposed to tease you in,not making you type in "Noclip" to investigate.

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The_Crafter_7000
The_Crafter_7000 - - 6 comments

It happened to me in 6.5 only when i was on god mode for some reason, without god mode it doesn't happen and they door clases as normal.

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ZioMcCall Author
ZioMcCall - - 161 comments

At this point i give up.Imma gonna make a quick patch where when you interact with the door,a fade in-out cutscene plays where you get quietly teleported inside the room showing Trans locking you inside.

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VentoliN13
VentoliN13 - - 24 comments

Getting on this right now! THANK YOU MAN! ๐Ÿ˜

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Colerx
Colerx - - 199 comments

GREAT!

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Ugljesa11ugi
Ugljesa11ugi - - 20 comments

This mod is fire

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FlippedOutKyrii
FlippedOutKyrii - - 3,502 comments

Can't wait to try this out!

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Thorir
Thorir - - 572 comments

Get Psyched!

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Guest
Guest - - 689,540 comments

You made the best Wolfenstein 3D mod right here!

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robowisan11th
robowisan11th - - 29 comments

coming from agent smiley seven, the writer for Brutal Wolfenstein

i really like this mod a lot. i use to think it was insanely hard, now i can beat all episodes on Death Incarnate. (with save scumming admittedly) thank you Zio for allowing me to work on the mod as a writer, editor, and proofreader. thank you so much

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SweetRamona
SweetRamona - - 5,114 comments

Congrats on releasing this! ๐Ÿ˜ธ

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FloritzNeuswanstein
FloritzNeuswanstein - - 90 comments

Woooooooooow!!!! Cooooooooool! Das ist super! You are the best, congratulations!!! GET PSYHED, Kameraden !!!

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Epifashka
Epifashka - - 31 comments

Time to kill nazis with new gore! Thanks!

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JohnMidnight
JohnMidnight - - 65 comments

I've redownloaded the file twice, but I seem to have some broken blood code :/
Like
Splash NOTHING is not defined get (in terrain SilentFloor)
Skin 'SPLTBLD.png' not found in 'GiantBloodSpot'
Repeat for not found in 'BigBLoodSpot'
Nashgore_BloodSpot items not found.

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ZioMcCall Author
ZioMcCall - - 161 comments

I never bothered about these because they don't stop the mod from loading nor are treated as warnings or fatal errors.

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ZioMcCall Author
ZioMcCall - - 161 comments

A PATCH HAVE BEEN RELEASED!REDOWNLOAD AGAIN IF YOU SEE THIS:

Patch 1 changelog:

-Changed E7M5 to teleport the player inside Trans's arena,triggering a cutscene,
when you interact with the door.
-People can no longer enter the following maps without respecting the intended progression: flor10,flor16,flor18,flor19,museum.This is to force players to play Spear of Destiny as intended in their first playthrough,as i was getting people entering to the museum map,a credit map,without finishing sod first.
Once you beat SOD for good,you can pistol start each map without problems.
-disabled cheats for all difficulties.(The change map cheat still works,so don't worry pistol starters)

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joshur
joshur - - 6 comments

nice new stuff!!! gonna download rn!!

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lordsartec
lordsartec - - 1 comments

AWESOME work!You did a GREAT job, thank you!You surpassed yourself (i love the blood effect in the water, the new splatter animations, the new weapons, and and and :-)
A whole new gaming experience!

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Sraigius95
Sraigius95 - - 94 comments

A true treat for all the old school gaming fans! Wolfenstein, but tenfold better! Hopefully GmanLives makes an encore review of this final version, as well as perhaps a review by Civvie11. Only a matter of time i bet! :D

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ZioMcCall Author
ZioMcCall - - 161 comments

I doubt it. Gmanlives got bullied into not making doom content or mods anymore and civvie 11 has a bias against brutal mods.

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Guest
Guest - - 689,540 comments

What are music track names of barnacle fight in theatre and radio in fast way?!

And yes, DIS IZ OSOM

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ZioMcCall Author
ZioMcCall - - 161 comments

There is a txt file with detailed credits about the music.

Also congratulations in finding the third secret level of Spear of Destiny.

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ZioMcCall Author
ZioMcCall - - 161 comments

A reminder to not report me bugs from previous versions,like the infamous missing Hans Grosse on lower difficulties. That issue has been fixed since v5.5.

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SirMattlock
SirMattlock - - 2 comments

According to your release notes it was fixed in v5.6 but as a developer you do understand that items that have been previously fixed can resurface especially with something as complex as a total conversion. Without proper regression testing you can never be completely sure. I was able to recreate this issue on v6.0 today while playing co-op.

On another note - Thank for giving us a HUD that's less atrocious.

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ZioMcCall Author
ZioMcCall - - 161 comments

And if you read the associated docs before playing you would have realized that bw dropped coop support long ago.

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ZioMcCall Author
ZioMcCall - - 161 comments

The hans grosse issue is no longer present. I did testings on all difficulties and is all good.

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Guest
Guest - - 689,540 comments

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ZioMcCall Author
ZioMcCall - - 161 comments

Because of the amount of bugs of very dubious existence you've been all reporting me,i demand to get video proof,difficulty you are playing on and what gzdoom version you are using if you wanna report one or i will immediately presume you did edit something on your own version of BW,playing with an older build,using addons,playing co-op when it has been clearly stated is not supported,not using GzDoom,not following any of the recommended compatibility and so forth.

Before reporting anything,REVIEW THE TXT FILES ATTACHED WITH THE ZIP FILES!

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angelcraft20
angelcraft20 - - 1 comments

Well, I'm not good at looking for files in depth, but the version of GZdoom I use is 4.10.0., and I usually play on the don t hurt me difficulty, but I have no problem playing without commands, thanks.

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Guest
Guest - - 689,540 comments

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muhnwalker
muhnwalker - - 9 comments

@ZioMcCall: I think your work is a masterpiece! :-) thank you very much :-)

Unfortunately, the flamethrower seems to be even less usable in 7.0 than it already was in 6.5 - way too little carriable ammunition which is empty in a second :-/

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ZioMcCall Author
ZioMcCall - - 161 comments

It's designed to be used very rarely considering how devastating it can be.On Bring 'em on,tapping once on a crowd of enemies inside a room will literally nuke all of them.

It was very hard to figure out a way to balance it 'cuz i really didn't want to touch the crazy op damage 'cuz i personally hate how flamethrowers in most videogames feels very weak.

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Guest
Guest - - 689,540 comments

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ZioMcCall Author
ZioMcCall - - 161 comments

You must have a faulty hard drive,it prolly corrupted your download.

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FloritzNeuswanstein
FloritzNeuswanstein - - 90 comments

Tell me, how is the version of May 6, 2023 different from the version of May 4?

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ZioMcCall Author
ZioMcCall - - 161 comments

Just a patch.Scroll up to see the changelog and consider redownloading if you want.

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FloritzNeuswanstein
FloritzNeuswanstein - - 90 comments

Thank you) Everything works fine, I wonโ€™t upload the patch at the moment. Special thanks for AA-12!

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Loginrob97
Loginrob97 - - 23 comments

Very cool done, but I'm interested in something. From episode 3, I stopped finding black keys. It's like they don't exist. Because of this, it is impossible to find some gold lugers and secret maps in an honest way.
If necessary. GZDoom version 4.10, "Bridge em on" difficulty, mod version. 7.0 without patch.
Sorry about my English. I use a translator.

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ZioMcCall Author
ZioMcCall - - 161 comments

You just gotta get better at exploring.

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Loginrob97
Loginrob97 - - 23 comments

Perhaps.
By the way. Great work on maps with their own plot. But what kind of creatures are these?

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ZioMcCall Author
ZioMcCall - - 161 comments

Irkens from Invader Zim.
Pretty much a crossover.

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Loginrob97
Loginrob97 - - 23 comments

Now it is clear why they are so similar.

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robowisan11th
robowisan11th - - 29 comments

thank Zio and me for the plot

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